Virtual Jay Peak
================

v1.1 4 Dec 2001

by Slingshot Game Technology, Inc.

Copyright 2001 All rights reserved.

http://www.soulride.com


About
-----

Virtual Jay Peak is a simulation of snowboarding at the Jay Peak
resort in Vermont.  The terrain is based on geological survey data of
the mountain and surrounding area, with the addition of signature
trails and buildings.  The software is based on the extreme
backcountry snowboarding game Soul Ride.

When you're done exploring our meticulous recreation of Jay Peak,
browse to http://www.jaypeakresort.com to see about visiting the real
thing!


Platform Requirements
---------------------

* Intel Pentium II 300 or faster
* Windows 9x, ME, NT4, 2000
* 3D hardware accelerator with OpenGL 1.1 driver (successfully tested
  with 3dfx Voodoo series, Intel i810, NVIDIA RIVA 128, RIVA TNT,
  GeForce, ATI Rage 128, ATI Radeon)
* 64 MB RAM
* 20 MB disk space
* Joystick, gamepad, mouse or Slingshot Catapult Controller


Installation
------------

Double-click the "virtual_jay_peak_1_1.exe" file after downloading
it.  Select the default installation folder, or choose another
location if you want.  It's generally safe to install over a previous
installation of Soul Ride or another Virtual Resort.

To uninstall, use the "Uninstall Virtual Jay Peak" icon in the
Virtual Jay Peak program group, or use the "Add/Remove Programs"
icon in the Windows Control Panel.

To run the game, go to "Start | Programs | Virtual Jay Peak" and
click on the "Virtual Jay Peak" icon.

For users of 3dfx Voodoo1 and Voodoo2 cards: The full OpenGL drivers
for Voodoo1 and Voodoo2 cards work well with the Soul Ride engine, but
you must explicitly select 3dfx support.  Select "Display Options"
when the program starts up, and then select "3dfx stand-alone driver"
before continuing.  Users of Voodoo3 cards and above should be able to
run the game normally.


Owners of Soul Ride
-------------------

If you already own the retail version of Soul Ride, or decide to
purchase it later, it's OK to install Virtual Jay Peak and Soul
Ride in the same folder.  If you own Soul Ride, you can access the
additional Stratton terrain directly from Soul Ride, using the Change
Mountain option from the main menu.


Instructions
------------

Have fun and explore!  For best results, use a joystick, analog
gamepad, or mouse, or the Slingshot Catapult snowboarding controller.
You can also use the keyboard, but it's more difficult to make smooth
turns.  The basic controls are: left and right to steer the rider,
button 1 or <Ctrl> to crouch (release to jump), up and down to attempt
a flip while jumping, and button 2 or <Shift> in combination with left
or right to do a grab while in the air.  The simulation is based on a
detailed physics model, so the limits of what you can do are up to the
terrain, your skill, and the laws of physics.


Troubleshooting
---------------

Graphics problems:

Problem: Very low frame rates and/or washed out dithered colors: This can
happen if OpenGL defaults to software mode instead of using your 3D
hardware accelerator.

Suggestions:

* For some cards, you must make sure you have your desktop set to
16-bit color depth.

* Make sure you have your card's latest OpenGL driver installed.  If
that sounds like gobbledegook to you, you should visit
http://www.GLSetup.com on the web and follow the instructions there.

* Not all video cards are capable of supporting Virtual Stratton's 3D
graphics.  The key factor is whether the video card has a working
OpenGL driver.  Visit http://www.GLSetup.com for the latest driver
information.  Many laptops and some older desktops just don't have
the necessary silicon, and in those cases there's nothing we can do.


Problem: I get an error message having something to do with
DirectInput or DirectSound.

Suggestion: you can avoid the use of DirectInput by running with the
option "DirectInput=0".  The control functionality with or without
DirectInput should be the same, but this option may help work around
configuration problems.  You can disable sound completely by running
with the option "Sound=0".


Other problems: visit www.soulride.com for more info.


Credits
-------

Programming: Thatcher Ulrich
Art, Design, more Programming: Mike Linkovich
Biz, Design: Mark Culliton
Biz, Design: Rob Podoloff
Concept: John Lewis
More Work: Peter Lehman, Dawna Paton, Bryan Lewis

Thanks to:

NullSoft, http://www.nullsoft.com, for the great free installer.
Waldemar Celes, Roberto Ierusalimschy and Luiz Henrique de Figueiredo
at TeCGraf, PUC-Rio for the Lua scripting language.
www.GLSetup.com for OpenGL support.
Ryan Haksi for OpenGL wrapper code.
US Geological Survey for data and SDTS++.
Andi Dobbs for snowboarding tips.
Jonathan Blow, Seumas McNally, Eliot Shepard, Ben Discoe, Sean T Barrett,
Jeff Lander, Karl Ulrich, Kent Quirk, Geoff Howland for good advice.
